It was a blast to work on FH5! For this project I worked closely with both the Assets and Tech Art teams.
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My responsibilities included:
- Giving Outsource support, guiding with technical and artistic feedback
- Working with Dan Greenway and Chris Rhodes on optimising LODs on all assets, as well as creating PLODs for the Theatre and Basilica.
- Global tech art tasks such as applying wind to assets that required it
- Working with the Scene Comp team to connect pylons across the world using internal tools
- Polishing assets throughout production
Assets Team:
https://www.artstation.com/simonhughes3d
https://www.artstation.com/nathandoye
https://www.artstation.com/ajarvis
https://www.artstation.com/taurask
https://www.artstation.com/marine_a
https://www.artstation.com/dangreenway
https://www.artstation.com/harrybiggs
3D Generalists:
https://www.artstation.com/chrisrhodesart
https://www.artstation.com/mayahigdon
https://www.artstation.com/tomturner1752
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Outsource Partners
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https://www.artstation.com/elite3d
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https://en.arts-united.com/
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https://www.glassegg.com/